Collection of advice for players new to OSR or classic-style games.
Kill monsters without a weapon.
Cut a rope. Build a barricade. Roll a rock downhill.
"Open the drawers", "Tip over the statue", "look for seams in the wall"
Don't just "Search the room" or "roll an ability check"
Embrace the gallows humor and roll up a new one.
Choose your words and actions carefully.
There isn't a rule for everything so we'll build our own rules as we go.
This game is a sandbox. There is no planned ending or plot for the campaign. The actions of the characters determine where the campaign goes.
Engage with the parts you enjoy.
Other people are your source of adventures. Listen to them and keep notes about what they say. They won't always be accurate or complete but a kernel of truth can save the day.
Not every place is safe. There is no "balance". Generally things get more dangerous the further away from settlements. Both out into the wilds and down into the underworld.
Solve problems with your wits, equipment, and planning so you don't have to gamble with the dice.
Hire people to help give you advice, supplies, or even come with you.