Combat Dae Empire CRD

Combat Sequence Per Rounds

Combat sequence will be by the book:

  1. Declare spells and melee movement
  2. Initiative: Each side rolls 1d6.
  3. Winning side acts:
    1. Monster morale
    2. Movement
    3. Missile attacks
    4. Spell casting
    5. Melee attacks
  4. Other sides act: In initiative order.

Using Ascending AC instead of the attack matrix or THAC0

Higher AC is better. Attacks roll a d20 adding any modifiers to see if it is equal or higher than the opponent's AC (AAC).

References: